This section explains how to use the Virtual Topology toolset to remove small details from a part or a part instance prior to meshing and how to restore small details without deleting the virtual topology. The following topics are covered:
“Creating virtual topology automatically,” Section 75.6.1
“Combining faces,” Section 75.6.2
“Combining edges,” Section 75.6.3
“Ignoring edges and vertices,” Section 75.6.4
“Restoring entities that were replaced by virtual topology,” Section 75.6.5