You can display either parts containing a combination of orphan and native mesh components or the assembly in the Mesh module. You can use all of the tools in the Edit Mesh toolset to edit an orphan mesh; however, you can use only the following tools to edit a meshed part instance in the assembly:
Edit, drag, project, merge, and smooth nodes
Delete elements
Collapse element edges
Split an edge of a quadrilateral or triangular element
Swap the diagonal of a pair of adjacent triangular elements
Split a quadrilateral element into two triangular elements
Combine two triangular elements into one quadrilateral element
Create nodes and elements
Offset mesh layers to create solid or shell layers
Associate the mesh with geometry
Delete mesh associativity
Copy mesh pattern
In general, you cannot use the Edit Mesh toolset to modify the mesh of a dependent part instance. However, you can edit, drag, and project the nodes of a dependent part instance; Abaqus/CAE modifies the original meshed part, and your modifications appear on all dependent instances of the part.
You can create an orphan mesh in the Mesh module, or you can import an orphan mesh from an output database or an Abaqus input file. You can add geometric features to an orphan mesh in the Part module. An instance of an orphan mesh is always a dependent instance and; therefore, you cannot use the Edit Mesh toolset to edit an instance of an orphan mesh in the assembly. However, you can display the original orphan mesh that was used to create the instance and edit the part. For more information, see “What is the difference between a dependent and an independent part instance?,” Section 13.3.2.
The Mesh Edit Undo feature can roll back any change you make to the mesh. For more information, see “Undoing or redoing a change in the Edit Mesh toolset,” Section 64.9.