The following sections describe the techniques you can use to extrude, revolve, and sweep a two-dimensional sketch to create a three-dimensional part or feature. The following topics are covered:
“Controlling the direction of an extruded feature,” Section 11.13.2
“Defining the axis of revolution for axisymmetric parts and for revolved features,” Section 11.13.5
“Controlling the direction of a revolved feature,” Section 11.13.6
“Controlling the cross-section of a revolved feature with pitch,” Section 11.13.7
“Defining the sweep path and the sweep profile,” Section 11.13.8