The MeshNode object refers to a node of a native mesh or an orphan mesh. A MeshNode object can be accessed via a part or part instance using an index that refers to the internal numbering of the node repository. The index does not refer to the node label.
import part mdb.models[name].parts[name].allInternalSets[name].nodes[i] mdb.models[name].parts[name].allInternalSurfaces[name].nodes[i] mdb.models[name].parts[name].allSets[name].nodes[i] mdb.models[name].parts[name].allSurfaces[name].nodes[i] mdb.models[name].parts[name].nodes[i] mdb.models[name].parts[name].retainedNodes[i] mdb.models[name].parts[name].sets[name].nodes[i] mdb.models[name].parts[name].surfaces[name].nodes[i] import assembly mdb.models[name].rootAssembly.allinstances.nodes[i] mdb.models[name].rootAssembly.allinstances.sets[name].nodes[i] mdb.models[name].rootAssembly.allinstances.surfaces[name].nodes[i] mdb.models[name].rootAssembly.allInternalSets[name].nodes[i] mdb.models[name].rootAssembly.allInternalSurfaces[name].nodes[i] mdb.models[name].rootAssembly.allSets[name].nodes[i] mdb.models[name].rootAssembly.allSurfaces[name].nodes[i] mdb.models[name].rootAssembly.instances[name].nodes[i] mdb.models[name].rootAssembly.instances[name].sets[name].nodes[i] mdb.models[name].rootAssembly.instances[name].surfaces[name].nodes[i] mdb.models[name].rootAssembly.modelInstances[i].nodes[i] mdb.models[name].rootAssembly.modelInstances[i].sets[name].nodes[i] mdb.models[name].rootAssembly.modelInstances[i].surfaces[name]\ .nodes[i] mdb.models[name].rootAssembly.nodes[i] mdb.models[name].rootAssembly.sets[name].nodes[i] mdb.models[name].rootAssembly.surfaces[name].nodes[i]
This method creates a node on an orphan mesh part.
mdb.models[name].parts[name].Node
Required argument
A sequence of three Floats specifying the coordinates of the new node.
Optional arguments
A DatumCsys object specifying the local coordinate system. If unspecified, the global coordinate system will be used.
An Int specifying the node label.
Return value
A MeshNode object.
Exceptions
This method returns a tuple of element edge objects that share the node.
Arguments
Return value
A tuple of MeshEdge objects.
Exceptions
This method returns a tuple of element face objects that share the node.
Arguments
Return value
A tuple of MeshFace objects.
Exceptions
This method returns a tuple of element objects that share the node.
Arguments
Return value
A tuple of MeshElement objects.
Exceptions
This method returns an array of mesh node objects that are obtained by recursively finding adjacent nodes along a feature edge that are at an angle of less than or equal to the specified face angle.
Required argument
A float specifying the value of the face angle in degrees.
Optional arguments
Return value
A MeshNodeArray object, which is a sequence of MeshNode objects.
Exceptions
This method modifies the MeshNode object.
Required arguments
Optional argument
An Int specifying the node label. This member may only be edited if the node belongs to an orphan mesh part. The specified label must be non-negative and must not be in use by any other node of the same part.
Return value
Exceptions