27.10 BodyForceState object

The BodyForceState object stores the propagating data of a body force in a step. One instance of this object is created internally by the BodyForce object for each step. The instance is also deleted internally by the BodyForce object.

The BodyForceState object has no constructor or methods.

The BodyForceState object is derived from the LoadState object.

Access
import load
mdb.models[name].steps[name].loadStates[name]


27.10.1  Members

The BodyForceState object has the following members:

comp1

A Float or a Complex specifying the body force component in the 1-direction.

comp2

A Float or a Complex specifying the body force component in the 2-direction.

comp3

A Float or a Complex specifying the body force component in the 3-direction.

comp1State

A SymbolicConstant specifying the propagation state of the body force component in the 1-direction. Possible values are UNSET, SET, UNCHANGED, and MODIFIED.

comp2State

A SymbolicConstant specifying the propagation state of the body force component in the 2-direction. Possible values are UNSET, SET, UNCHANGED, and MODIFIED.

comp3State

A SymbolicConstant specifying the propagation state of the body force component in the 3-direction. Possible values are UNSET, SET, UNCHANGED, and MODIFIED.

amplitudeState

A SymbolicConstant specifying the propagation state of the amplitude member. Possible values are UNSET, SET, UNCHANGED, and FREED.

status

A SymbolicConstant specifying the propagation state of the LoadState object. Possible values are:

  • NOT_YET_ACTIVE

  • CREATED

  • PROPAGATED

  • MODIFIED

  • DEACTIVATED

  • NO_LONGER_ACTIVE

  • TYPE_NOT_APPLICABLE

  • INSTANCE_NOT_APPLICABLE

  • BUILT_INTO_BASE_STATE

amplitude

A String specifying the name of the amplitude reference. The String is empty if the load has no amplitude reference.


27.10.2  Corresponding analysis keywords

*DLOAD (load type label: BX, BY, BZ, BR, BXNU, BYNU, BZNU, or BRNU)