Vertices are point regions of geometry.
import part mdb.models[name].parts[name].allInternalSets[name].vertices[i] mdb.models[name].parts[name].allSets[name].vertices[i] mdb.models[name].parts[name].sets[name].vertices[i] mdb.models[name].parts[name].vertices[i] import assembly mdb.models[name].rootAssembly.allinstances.sets[name].vertices[i] mdb.models[name].rootAssembly.allinstances.vertices[i] mdb.models[name].rootAssembly.allInternalSets[name].vertices[i] mdb.models[name].rootAssembly.allSets[name].vertices[i] mdb.models[name].rootAssembly.instances[name].sets[name].vertices[i] mdb.models[name].rootAssembly.instances[name].vertices[i] mdb.models[name].rootAssembly.modelInstances[i].sets[name].vertices[i] mdb.models[name].rootAssembly.modelInstances[i].vertices[i] mdb.models[name].rootAssembly.sets[name].vertices[i] mdb.models[name].rootAssembly.vertices[i]
This method returns a sequence consisting of the edge ids of the edges which share this vertex.
Arguments
Return value
A tuple of integers.
Exceptions
This method returns an array of node objects that are associated with the vertex.
Arguments
Return value
A MeshNodeArray object which is a sequence of MeshNode objects.
Exceptions
This method returns an array of element objects that are associated with the vertex.
Arguments
Return value
A MeshElementArray object which is a sequence of MeshElement objects.
Exceptions
The Vertex object has the following members:
An Int specifying the index of the Vertex in the VertexArray.
A Boolean specifying whether the vertex belongs to the reference representation of the Part or Instance.
A tuple of Floats specifying the X -, Y -, and Z -coordinates of the vertex.
A tuple of Floats specifying the name of the feature that created this vertex.
A tuple of Floats specifying the name of the part instance for this vertex (if applicable).